Leader Sim game usability assessment.

A digital game to stimulate planning and leadership

Authors

DOI:

https://doi.org/10.25029/od.2019.196.16

Keywords:

Leadership, games, innovation, playability, usability

Abstract

We present the results of the contributions of the Leader Sim game to stimulating the executive planning, promoting the exercise of leadership and resource management. In order to evaluate the prototype, a trial was held with a group of 10 students from different undergraduate courses. Students interacted with the game and tested questions relating to usability, gameplay and pedagogical content in order to support the development process, producing a game that promotes player engagement and learning. The data was analysed through the records in the database linked to the game, making it possible to infer the contribution of this cultural artefact to the training of future professionals in this field.

 

Author Biographies

Hernane Borges de Barros Pereira, SENAI CIMATEC University Center / State University of Bahia (Brazil)

PhD in Multimedia Engineering from Universitat Politècnica de Catalunya in 2002. He is currently Full Professor in the Department of Education at the State University of Bahia and Associate Professor at SENAI ClMATEC. He is a professor at the Postgraduate Program in Computational Modeling and Industrial Technology and the Multi-institutional and Multidisciplinary Doctorate in Dissemination of Knowledge.

Lynn Rosalina Gama Alves, Federal University of Bahia (Brazil)

Scholarship for Productivity Technological Development and Innovative Extension of CNPq - Level 2. PhD and Masters in Education from the Federal University of Bahia. Post-doctorate in the area of Electronic games and learning by the Università degli Studi di Torino, Italy. She is currently a professor and researcher at the Federal University of Bahia.

William de Souza Santos, SENAI CIMATEC University Center (Brazil)

PhD student in Computational Modeling of Cognitive Systems - Senai / Cimatec. Master in Computational Modeling of Cognitive Systems - Senai / Cimatec. Specialist in Education, Communication and Technologies in Digital Interfaces. Specialist in Mathematics Teaching Methodology. Graduated in Mathematics. Creator of the Virtual Mathematics Reinforcement website. www.reforcovirtualdematematica.com.br. Pedagogical Consultant in Mathematics in the creation of digital games. Graduation Professor at Centro Universitário Senai Cimatec.

Published

2019-02-27

How to Cite

Pereira, H. B. de B., Alves, L. R. G., & Santos, W. de S. (2019). Leader Sim game usability assessment.: A digital game to stimulate planning and leadership. Obra Digital, (16), 119–134. https://doi.org/10.25029/od.2019.196.16

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